> For the complete documentation index, see [llms.txt](https://aveforge.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://aveforge.gitbook.io/docs/gameplay-system/game-modes.md).

# Game Modes

<figure><img src="https://2533074417-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FlDMjl8fV3zinQXKTWlvk%2Fuploads%2FlYdBBBdYQ0hUHCMRF6Sz%2FGAME_MODES.png?alt=media&amp;token=0838fc4f-c77f-4f21-b837-6fa263055a36" alt=""><figcaption></figcaption></figure>

Players can earn rewards by completing PvE battles. Rewards scale with difficulty, providing better progression for players who take on tougher encounters.

## PvE Game Modes

Players can challenge AI opponents in three difficulty levels.

| Mode   | Energy Cost |
| ------ | ----------- |
| Easy   | 4           |
| Normal | 6           |
| Hard   | 8           |

Higher difficulty requires more energy but grants better rewards.

***

## Win Rewards

Winning a battle grants credits, shards, and sometimes modules depending on the difficulty.

| Reward  | Easy | Normal                 | Hard                  |
| ------- | ---- | ---------------------- | --------------------- |
| Credits | 20   | 45                     | 100                   |
| Shards  | 5    | 10                     | 30                    |
| Modules | —    | ⚪ Random Common Module | 🔵 Random Rare Module |

***

## Loss Rewards

Even if a battle is lost, players still receive a small amount of credits.

| Reward  | Easy | Normal | Hard |
| ------- | ---- | ------ | ---- |
| Credits | 5    | 10     | 15   |

***

## Battle Drop Chances

In addition to standard rewards, battles also have a chance to drop modules.

#### Normal Mode

| Drop            | Chance |
| --------------- | ------ |
| ⚪ Common Module | 30%    |
| Nothing         | 70%    |

***

#### Hard Mode

| Drop           | Chance |
| -------------- | ------ |
| 🔵 Rare Module | 41%    |
| Nothing        | 59%    |

Hard mode offers the **best chance to obtain modules from PvE battles**.

***

## Module Rarity

Modules are divided into different rarity tiers.

| Rarity       | Description                              |
| ------------ | ---------------------------------------- |
| ⚪ Common     | Basic upgrades used in early progression |
| 🔵 Rare      | Improved modules with stronger effects   |
| 🟣 Epic      | High-tier modules for advanced builds    |
| 🟡 Legendary | The most powerful modules in the game    |

Higher rarity modules are primarily obtained from **containers and advanced rewards**, while **Legendary items can also be earned through special in-game events such as the&#x20;*****Iron Dawn*****&#x20;tournament**.
